Senior System Game Designer

Location: Redondo Beach, CA

Department: Game Production

Type: Full Time

Min. Experience: Experienced

Company Overview

At Ozobot, we make creative robot companions for kids ages 6 to 99. We believe that big ideas come from diverse perspectives and a balance of science and engineering skills with art, creativity, and self-expression. To that end, we’ve assembled a colorful crew of developers and designers who work and play out of our offices on the Redondo Beach Pier.

Job Summary

We are looking for an experienced Sr. System Game designer to join our family at Ozobot. The right candidate will be energetic, enthusiastic, and mission-driven (like us). The System designer will collaborate with other team members in designing the in-game economies as well as systems for both progression and retention for new and veteran players alike.

Responsibilities

  • Assist in defining the Evo universe meta-game and its economy
  • Design progression mechanics with player engagement and retention in mind
  • Champion and drive implementation of all systems
  • Maintain a vibrant economy and progression system post launch.
  • Analyze game data and construct plan to address callouts.

Minimum Qualifications

  • Passion for creating a connected (App+toy) robot experience.
  • Shipped at least 2 games as a Lead or Sr. Systems designer
  • Knowledgeable concerning different player “play-styles”, and motivations.
  • Clear understanding and appreciation of schedules and milestones
  • Experience in analytics and data driven design
  • Effective oral and written communications

Preferred Qualifications

  • Technical background
  • Social/ community game design
  • Mobile game micro-transaction experience
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